The server.lua file contains settings for how the menu is accessed in-game.
-- Config.OpenMenuOption can be either "command" or "item".-- If set to "item", the menu will open upon using an item.-- If set to "command", the menu will open through a command.Config.OpenMenuOption ="command" -- Example assignment, change as needed.-- Config.MenuCommand is the command used to open the menu.-- This is only used if Config.OpenMenuOption is set to "command".Config.MenuCommand ="battle" -- Example assignment, change as needed.-- Config.MenuItem is the item used to open the menu.-- This is only used if Config.OpenMenuOption is set to "item".Config.MenuItem ="battle_creator" -- Example assignment, change as needed.
Config.OpenMenuOption: Determines whether the menu opens via a command or an item.
Options: "command", "item"
Config.MenuCommand: The command used to open the menu (only applicable if Config.OpenMenuOption is set to "command").
Config.MenuItem: The item used to open the menu (only applicable if Config.OpenMenuOption is set to "item").
configs/shared.lua
The shared.lua file contains the music tracks and language settings.