π οΈConfiguration
Available Minigame
Game ID: minigame_1
settings = {
['easy'] = {
boxes = 3,
moveSpeed = 2,
},
['medium'] = {
boxes = 5,
moveSpeed = 3,
},
['hard'] = {
boxes = 8,
moveSpeed = 5,
},
}
Game ID: minigame_2

Game ID: minigame_3

Game ID: minigame_4

Game ID: minigame_5

Game ID: minigame_6

Game ID: minigame_7

Game ID: minigame_8

Game ID: minigame_9

Game ID: minigame_10

Command Configuration
Description: Controls whether the test command for minigames is enabled or disabled.
Default:
trueUsage: When enabled, allows the use of
/startMinigamecommand for testing purposes.
Command Usage
When Shared.CommandEnabled is set to true, you can use the following command:
Parameters:
minigame: The type of minigame to start
mode: [easy, medium, hard]
Examples:
Export Function
Description: Programmatically start a minigame from another resource.
Parameters:
minigame(string): The minigame type to startmode(string): ModeoverrideSettings (table) If you want to make settings dynamic you can add override settings from config
Returns: Boolean indicating success or failure of the minigame
Example Usage:
Sound Configuration
Path: html/config.js
Description: Controls the volume level for minigame sound effects.
Range: 0.0 to 1.0 (0% to 100%)
Default: 0.5 (50%)
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