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πŸ› οΈ Configuration

The License System splits its configuration across several files in the configs/ folder. Each file is documented on its own page:

  • sh.main.lua β€” shared gameplay settings: pickup NPC, usage triggers, item shops, hideout, fake ID stations and mission, laptop integration.
  • s.main.lua β€” server-only settings: Discord logging webhook and the license data fields.
  • s.compat.lua β€” framework compatibility layer: esx_license impersonation, the classic user_licenses SQL mirror, and the QBCore/Qbox metadata.licences mirror.
  • s.imagehost.lua β€” where license avatar photos are hosted (uploadhub.gg webhook or a custom host). See also the πŸ–ΌοΈ Avatar Photo Hosting guide.
  • sh.lang.lua β€” all translatable text (notifications, NPC dialog, UI labels).

The configs/ files are escrow-ignored (escrow_ignore in fxmanifest.lua), so you can freely edit them. The open-function hook files c.functions.lua and s.functions.lua, plus all client and server exports, are documented separately under Exports & Events.